![]() Observe that the rear end is higher than the front end. Draw the rear overhang and complete the rest of the body as shown in the figure. We will keep the overhangs short for this race car. Extend this line from the front tire for the overhangs. Start drawing the body with a line joining the two wheels at the bottom – this line should be just a few centimeters above the baseline to keep the ground clearance low.Draw the rims of the wheels as seen in Figure 1.2.This gives the car a slight inclination towards the front. Notice that the rear wheel is slightly bigger than the front wheel. As shown in the image, draw two circles on the baseline a few centimeters apart. We will start the car bottom-up, beginning with the tires and taking it from there. Take the scale ruler and draw a horizontal line on the paper.Here is the dynamic sports car drawing for kids.Īn A4 sheet or drawing book, pencil, eraser, sharpener, stencil with different shapes, and a scale ruler. Have fun and experiment! In the next lesson, you’ll be learning about structure and using your chosen thumbnail sketch as the blueprint for your final drawing.Sports cars have attractive, sleek designs, and your little artists will love to create them. However, don’t forget to keep going back to your reference photos to check that your cartoon car drawing is still recognizable as a 1967 Mustang! Keep Going Back to Your Reference Photosīy now, you’re probably creating some wild and wacky shapes for your thumbnail sketch. Here, you can see how April makes the trunk slightly shorter and squashes the roof of the car slightly. You can even draw a marquee around specific areas of your cartoon car drawing to alter them. Selecting Warp will create a grid around your sketch which you can drag to get some really cool effects. Holding down Shift and selecting Scale will enable you to make your sketch larger or smaller in proportion. You can also right-click for more Transform options. Pressing Command (Mac) or Ctrl (PC) will enable you to drag the box out at each corner and warp your sketch for some interesting effects! You’ll see that you now have a bounding box around your duplicate sketch. Once you’ve done this, hold down Alt and you’ll now have a duplicate image to work with which you can drag to wherever you want To do this, use the Lasso Tool to draw round and select your sketch, then hit V to bring up your Move Tool. Some Useful Tips to Remember When Creating Thumbnail Sketches of a 1967 Mustang:ĭuplicating and Warping Your Sketches to Create New Onesīecause you’re working digitally, it’s easy to duplicate and warp your 1967 Mustang sketches to create new ones. ![]() Work quickly and loosely and refer to your reference pictures to make sure your car still looks like a 1967 Mustang – it’s easy to get carried away and lose the shape of what you’re trying to draw. The side view may not look very interesting at the moment, but that’ll soon change once you start turning it into a 3D sketch! Try and use your thumbnails to gather all the information you need to create your finished lineart drawing. So, let’s step on the gas and get moving!Īt this stage of your cartoon car drawing, don’t worry if your sketches look a little rough – it’s all part of the creative process and it’s much easier to correct any mistakes during these early stages. Now that you’ve looked at basic shapes and forms for cartoon car drawing, it’s time to develop these into a series of thumbnail sketches so you can choose your favorite design. Take a look at the finished painting in this series
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